AI Insights · Timothy · June 2024
Top 5 High Fantasy Games on iOS in Slovakia: Q2 2024 Performance
Explore the performance of the top 5 high fantasy games on the iOS platform in Slovakia during the second quarter of 2024, with insights on downloads, revenue, and weekly active users.
During the second quarter of 2024, the high fantasy game genre on iOS in Slovakia saw diverse performance trends across the top 5 games. The data, sourced from Sensor Tower, reveals significant insights into downloads, revenue, and weekly active users for these popular titles.
Squad Busters by Supercell, released at the end of May, saw an initial surge in downloads, peaking at approximately 18.3K in its first week. However, this figure sharply declined to around 900 in the subsequent weeks. Revenue also saw a downward trend from $7.8K in the last week of May to about $2K by the end of June. Weekly active users mirrored this decline, dropping from 14.4K initially to just under 3K by the end of the quarter.
Clash Royale, another title from Supercell, experienced varied revenue trends, with a notable peak of $6.2K in early May before stabilizing around the $2.6K mark by the end of June. Downloads remained relatively stable, fluctuating between 285 and 647 per week. Weekly active users showed minor fluctuations, starting at 18.8K and ending at 15.6K.
Supercell’s Clash of Clans saw significant revenue peaks, notably $11.1K at the end of April, before tapering off to approximately $2.3K by the end of June. Downloads were modest, peaking at 606 in late April and then stabilizing around 150 by the end of the quarter. Weekly active users experienced a gradual decline from 22.4K at the end of April to 17.8K by the end of June.
Hero Wars: Alliance from Nexters Global LTD demonstrated a mix of revenue trends, with a notable peak of $10.5K in late April and fluctuations around $5.5K in June. Downloads saw a consistent decline, from 440 in early April to just over 100 by the end of June. Weekly active users also decreased, from 1.2K to around 850 over the quarter.
Finally, Evony by TOP GAMES INC. showed stable revenue, averaging around $1K weekly, with minor fluctuations. Downloads maintained a steady range, peaking at 472 in early June. Weekly active users exhibited a slight increase, peaking at 1.7K in early June and ending the quarter at approximately 1.2K.
For more detailed insights and analytics, visit Sensor Tower.